VideoGallery02

All videos are in WMV format.

This is a compilation of three videos produced for the Gods & Heroes web site. They are fly-through tours of some of the areas I worked on. I was responsible for creating all of the terrain and vegetation.  Characters and buildings were provided by other departments.

DjinnTempleVideo-Thumb

DjinnTempleVideo-Thumb

This is a fly-through animation of a Boss Room from Castaway Entertainment’s “Djinn”  This level was created using 3D Studio MAX, Photoshop and Z-Brush.  It was animated and rendered with Unreal Editor 3.  I was responsible for everything except for the particle effects.  Click here for the high quality DIVX version.

CathedralBattleVideo-Thumb
HauntedMansionVideo-Thumb02
MOO3IntroOpeningVideo-Thumb
DemoReel1998Video-Thumb

This animation, also from “Djinn” was created as part of our pitch presentation.  I was responsible for designing and creating the architecture, setting up lighting, as well as animating the camera movements and character positions using Unreal’s Matinee and Kismet tools.  Click here for the high quality DIVX version.

Here I have recreated a portion of Disneyland’s Haunted Mansion ride using Unreal Editor 2.5.  This was a personal project I did as a means of teaching myself the Unreal tools. I created all the art for this as well as the scripted events. I also added the  music and sound effects. Click here for the high quality DIVX version.

This is the opening sequence of the Intro movie for Quicksilver Software’s “Master of Orion III”.  For this project I modeled and textured all the ships and environment elements. I also did all the animation and effects work.

For my last video I would like to present some comic relief. This is my demo reel from 1998. Sure it’s old, but it’s fun to see how far both video games and I have come.  Enjoy!